Maximization

In many games Vitality is basically synonymous with hit points, but here it mostly affects your Equip Load, which affects how much armor and weapon weight you can use. For example if you plan to build a heavily armored tank, Vitality will be a primary stat for you. In a roundabout way it also affects your roll speed, since your roll speed is based on how much of your Equip Load is used. You can see your equip weight and percentage on the character stats screen. From information available it appears there is a tiny advantage to going even lighter — you get slightly more distance with your roll at light equip weights. It also will increase damage on any weapon that scales off of strength. Dexterity Increases damage with dexterity scaling weapons finesse weapons like daggers and light swords Reduces spellcasting time Reduces damage from falling Soft Cap: This can include daggers, bows, light swords like scimitars and other weapons — mostly light, fast, or ranged.

League of Legends terminology

We shall find out in the following article, where we will also talk about the Golf Clash Hack. The game is as simple as it can get and there lies the beauty of it. As soon as you start the game, it will take you through a tutorial where you will learn how to play. The gameplay mechanics are pretty simple.

You will first see an overview of the course and select the appropriate route for your ball.

The largest team and player finding website for CS:GO, LoL, CoD, Halo, Dota 2, Overwatch and RL. Find and play with the best players now!

The problem is those articles were written by people that didn’t actually get into DotA 2 and they basically had no idea what they are talking about. On the other hand, there are a lot of elitist statements by DotA veterans that act like douchebags calling LoL causal, kiddy, etc. I played both of these games a LOT and I want to try to compare them without any prejudice and without stating which one of them is better.

Accessibility Lets get this out of the way, the answer is known by most ppl anyway: LoL is more accessible than DotA 2. Dying is less punishing because you don’t lose that much gold and even if you get owned two or three times during the laning phase you still won’t be that much behind.

LIVE GAMES

The difference is, in HoN, even though you can spot a smurf, you can’t avoid playing against him since you’re already matched against him. That is pretty cool, and I think it will be effective. Dota on the whole has much better smurf protection ever now then HoN did when I played.

League of Legends Tool Website for Player/Summoner Live Match, Profile, Match History Lookup that provides detailed information and insight about the game and the players.

Matchmaking Guide It goes up when you win, and goes down when you lose. When looking for games to put you in, it will look for other players whose numbers are close to yours. You have a separate MMR in each queue, so you can climb in one queue without it affecting others. That situation is incredibly rare depending on who is queueing at the time, so sometimes teams can have very slight skill differences on average, no more than MMR. Position preference You must select two preferred positions when entering a draft queue.

Your Primary position will be prioritised, with your Secondary as backup. Fast queue times Having fair matches is still a huge priority to ensure League is competitive, but long queue times can be frustrating. Bringing it all together As mentioned, the ideal scenario is that ten individuals quickly play a perfectly-balanced match. But there are plenty of factors that we also have to consider: Matches played during low-activity times of day Parties of players with very different MMRs A shortage of one or more positions sometimes resulting in one or more players being autofilled These all throw curveballs at the matchmaker, forcing it to weigh one aspect more heavily than the others.

There are also factors that affect the perception of a fair match: One or more players trying an off-position One or more players trying an unfamiliar champion An otherwise fair match in which one lane has an unfair matchup Games can snowball out of control with early game champions or assassins, for example Sometimes, players just have bad games! Climbing the ladder While MMR is the number we use to determine your opponents, your personal progress is represented by the Leagues system.

Latest IGN News & Updates

Type a summoner name into the box above and choose a Garena region. You can see how you and your opponents stacked up to one another in previous games! Know thy Enemy Spy on enemy summoners as your game loads! Do they play aggressively?

Maya and Kairos have joined the fight! Maya is a 6-year-old goddess and Support hyper who helps her team from atop her pet golem Toto, creating protective barriers for her allies and delivering destructive damage with Toto’s rock-solid : Free.

Along his way up the ranks of the alchemy guild, Wilfred, or known simply as Wil, meets a wide variety of characters with races ranging from Elves to Angels that joins his cause to help the different races get along with each other and fulfill his duty of being an alchemist by helping others with their requests. There are 3 routes with 3 different endings in Kamidori that is dependent on the girl you choose, Yuela, Serawi or Emelita.

Story Now, on to the story and other characters, there are a total of 30 playable characters that you have in your party. So you could say there is a lot of grinding replayability. Now for some spoiler-free synopsis of the 3 routes. Attacks are executed 1 on 1 style where if you attack an enemy it would be just like a battle between the 2, with the attacker having the preemptive.

However, after choosing either a normal attack or a skill you have no control over the ensuing mini-battle. The battle will be one-sided, ie the player is the only one attacking with the opponent doing nothing but taking the hits, if the opponent is unable to fight back. For example melee to range and vice versa etc etc. Each character has 2 accessory slots, 1 weapon slot and 5 skill slots.

In the case of main heroines one accessory slot is used up for their clothes, which you can acquire more and upgrade each of them to get stat bonuses and skills which can be used across all the clothes. Oh and not to mention the H-scene you get for upgrading a certain clothes to a point. Weapons and accessories can contain a passive or active skill as well. Though the main heroines have more skills to choose from since they have their clothes.

War Weight Calculator & Upgrade Priority for Clan Wars (Updated!)

HotS offsets 2 Start of season 14 HotS offsets 3 21 days after start of season 17, 2 days after patch 2. WoL offsets 2 21 days after start of season 17, 2 days after patch 2. New version of MMR tool v. Thus a new version was released to fix it.

LOL Statistics & Match Results. If you’re a fan of League of Legends and want to view LOL statistics or match results, here you’ll find all of the information you need in an easy-to-navigate table.

Oct 29, 4 This review contains spoilers, click expand to view. The game looks amazing and the music is great. The plot is shallow, filled with characters that are generic, lifeless, and utterly devoid of any reason as to why you might care about them. The main baddy, Gaul, has no motivation for anything he does other than “he’s a bad guy”, no backstory, and no reason for doing anything he does. The NPC protagonists are lifeless, flat, 2-dimensional objects who serve no purpose except as narrative devices to further what can only generously be called a plot.

The voice acting is awful, with the exception of Nathan Fillion, and even he is forced to work with bad, non-sensical writing robots don’t eat, so why a joke about shooting the big baddy in the head and then eating a sandwich? The strikes are boring and linear. Run here, kill some of them, get to the end, kill a boss that is just a scaled up version of one of the thousands of baddies you’ve killed up to that point.

The gameplay consists of just putting as many bullets downrange as possible while occasionally meleeing when things get too close. There is never any sense of tension or risk in this game, because you can either respawn immediately after you die thanks to having “The Light”, or respawn 10 feet further back because the game implemented a checkpoint system for areas where “respawning is limited.

Your weapon choice has virtually no impact on the tactics you must employ as the only viable tactic is “shoot lots of bullets into boring enemies and melee if they’re close enough” , and nor does your skill choice, as the skills are on such a long cooldown that they don’t impact the gameplay either. This results in a PvP where games are almost always decidedly one-sided. The game doesn’t even do basic things as punish people who choose to leave PvP in the middle of a match. I could go on and on, but the bottom line is that this game feels like it was made by a committee of people who don’t really like video games, and instead of opting for challenge or to take any risks, just mashed together a bunch of elements that “video games are supposed to have”.

Official Patch 7.15 Notes Released!

An example may help clarify. Suppose Player A has a rating of , and plays in a five-round tournament. He or she loses to a player rated , draws with a player rated , defeats a player rated , defeats a player rated , and loses to a player rated The expected score, calculated according to the formula above, was 0. Note that while two wins, two losses, and one draw may seem like a par score, it is worse than expected for Player A because his or her opponents were lower rated on average.

It used to be that you could find your normal ELO by looking in the Logs folder of League of Legends (along with the ELOs of everyone you played with in the last game) but sadly Riot decided that this fostered too much competition in the casual gaming mode and removed it.

Current amount of league of points. This means that with time you will start to play with players whose skill level is nearly the same according to League of Legends records and statistics. Amount of MMR gain or lose depends on the two main factors: If you are having a win or lose streak because MMR is much more sensitive than league system. In this case, you will play mostly against Platinum players, will gain more than 30 LP per win and lose about and will jump over division during promotion, e.

This often happens during elo boosting orders, when you account have 10 or more wins in a row. Winstreak and 26 lp gain per win during elo boost on Boosteria Nevertheless, the reverse situation may arise:

Beginner’s Guide to League of Legends Stats